style cleanup
[blender-staging.git] / source / blender / editors / armature / poseUtils.c
index 4e0398168d3c1b255b86a3ea36c3c52211b0b196..e2e3c49e7e0fe5811ffade7f95dde3e1bf3aa572 100644 (file)
@@ -185,7 +185,7 @@ void poseAnim_mapping_refresh(bContext *C, Scene *scene, Object *ob)
        /* old optimize trick... this enforces to bypass the depgraph 
         *      - note: code copied from transform_generics.c -> recalcData()
         */
-       // FIXME: shouldn't this use the builtin stuff?
+       /* FIXME: shouldn't this use the builtin stuff? */
        if ((arm->flag & ARM_DELAYDEFORM) == 0)
                DAG_id_tag_update(&ob->id, OB_RECALC_DATA);  /* sets recalc flags */
        else