#!/usr/bin/python
-Import ('user_options_dict')
+Import ('env')
SConscript(['BlenderRoutines/SConscript',
'Converter/SConscript',
'Physics/Dummy/SConscript',
'Rasterizer/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',
- 'SceneGraph/SConscript'])
+ 'SceneGraph/SConscript',
+ 'Physics/Bullet/SConscript',
+ 'VideoTexture/SConscript'
+ ])
-if user_options_dict['BUILD_BLENDER_PLAYER']:
- SConscript(['GamePlayer/SConscript'])
+if env['WITH_BF_SOLID']:
+ SConscript(['Physics/Sumo/SConscript'])
-if user_options_dict['USE_PHYSICS'] == 'solid':
- SConscript(['Physics/Sumo/SConscript'])
-elif user_options_dict['USE_PHYSICS'] == 'ode':
- SConscript(['Physics/BlOde/SConscript'])
+if env['WITH_BF_PLAYER']:
+ SConscript(['GamePlayer/SConscript'])
+
+#if user_options_dict['USE_PHYSICS'] == 'solid':
+# SConscript(['Physics/Sumo/SConscript'])
+#elif user_options_dict['USE_PHYSICS'] == 'ode':
+# SConscript(['Physics/BlOde/SConscript'])