remove mesh and object arguments from bmesh operators, these are stored within the...
[blender-staging.git] / source / blender / blenkernel / BKE_mesh.h
index 93455f03a9ed188ca211c3e83be7942d2f31343f..71aa2d5c3fffda4270497fac73088ca0facb8b24 100644 (file)
@@ -61,7 +61,7 @@ struct Scene;
 extern "C" {
 #endif
 
-struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob);
+struct BMesh *BKE_mesh_to_bmesh(struct Object *ob);
 
 /*
   this function recreates a tesselation.