../../../intern/string
../../../intern/guardedalloc
../../../intern/container
- ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
+ ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
../../../source/gameengine/Converter
../../../source/gameengine/BlenderRoutines
../../../source/blender/imbuf
../../../intern/moto/include
- ../../../source/gameengine/Ketsji
+ ../../../source/gameengine/Ketsji
../../../source/blender/blenlib
../../../source/blender/blenfont
../../../source/blender/blenkernel
../../../source/blender/python
../../../source/blender/python/generic
- ../../../source/blender
- ../../../source/blender/makesdna
- ../../../source/gameengine/Rasterizer
+ ../../../source/blender
+ ../../../source/blender/makesdna
+ ../../../source/blender/makesrna
+ ../../../source/gameengine/Rasterizer
../../../source/gameengine/GameLogic
- ../../../source/gameengine/Expressions
+ ../../../source/gameengine/Expressions
../../../source/gameengine/Ketsji/KXNetwork
../../../source/gameengine/Network
- ../../../source/gameengine/SceneGraph
+ ../../../source/gameengine/SceneGraph
../../../source/gameengine/Physics/common
../../../source/gameengine/Network/LoopBackNetwork
../../../intern/audaspace/intern
)
set(SRC
+ BL_Action.cpp
+ BL_ActionManager.cpp
BL_BlenderShader.cpp
BL_Material.cpp
BL_Shader.cpp
KX_WorldInfo.cpp
KX_WorldIpoController.cpp
+ BL_Action.h
+ BL_ActionManager.h
KX_ArmatureSensor.h
KX_BlenderMaterial.h
KX_BulletPhysicsController.h