fix for struct definition building with msvc2008 and some style cleanup.
[blender-staging.git] / source / blender / collada / collada_internal.cpp
index c3df2f0dc2fccdc4125ff8487a51067d5ee6e752..069419f938b72eb67e0c537bfe7d1f560237e7e8 100644 (file)
@@ -111,7 +111,7 @@ void UnitConverter::mat4_to_dae_double(double out[4][4], float in[4][4])
 
 float(&UnitConverter::get_rotation())[4][4]
 {
-       switch(up_axis) {
+       switch (up_axis) {
                case COLLADAFW::FileInfo::X_UP:
                        return x_up_mat4;
                        break;