fix for struct definition building with msvc2008 and some style cleanup.
[blender-staging.git] / source / blender / compositor / operations / COM_OutputFileOperation.cpp
index 47b69ec87f91508b66aead83397b2391e4549b78..15e5ab947d4c9c6a556fb12a3d5af8f3ec2e51d5 100644 (file)
@@ -166,7 +166,7 @@ OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_)
 }
 
 OutputOpenExrMultiLayerOperation::OutputOpenExrMultiLayerOperation(
-    const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec)
+        const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec)
 {
        this->m_rd = rd;
        this->m_tree = tree;