fix for struct definition building with msvc2008 and some style cleanup.
[blender-staging.git] / source / blender / nodes / composite / node_composite_util.c
index 6209ca6aa4f54dd905e15b2eb8a83d5747ed6798..02a5f410d836c945569465466fffdb70b9441811 100644 (file)
@@ -41,7 +41,7 @@ void cmp_node_update_default(bNodeTree *UNUSED(ntree), bNode *node)
 {
        bNodeSocket *sock;
        for (sock= node->outputs.first; sock; sock= sock->next) {
-               if(sock->cache) {
+               if (sock->cache) {
                        //free_compbuf(sock->cache);
                        //sock->cache= NULL;
                }