fix for struct definition building with msvc2008 and some style cleanup.
[blender-staging.git] / source / blender / render / intern / source / pipeline.c
index 9f44e42469b713d51f6b69e99fc54668a0bcd993..8306a8a63a7e926026ab6f897dcac1f2154d4583 100644 (file)
@@ -877,7 +877,7 @@ static void *do_render_thread(void *thread_v)
                do_part_thread(pa);
                BLI_thread_queue_push(thread->donequeue, pa);
                
-               if(R.test_break(R.tbh))
+               if (R.test_break(R.tbh))
                        break;
        }