fix [#26782] Missing settings in some texture nodes.
[blender-staging.git] / release / scripts / startup / bl_operators / animsys_update.py
index 8fd3ff9bc7452a0fbad989f9a155e186bdb7d93b..8fa7d5cd93edaeb34f24c1981c73164487d465a5 100644 (file)
@@ -237,14 +237,16 @@ data_path_update = [
     ("ImageTexture", "mirror_y", "use_mirror_y"),
     ("ImageTexture", "normal_map", "use_normal_map"),
     ("MarbleTexture", "noise_size", "noise_scale"),
-    ("MarbleTexture", "noisebasis2", "noisebasis_2"),
+    ("MarbleTexture", "noisebasis2", "noise_basis_2"),
+    ("MarbleTexture", "noisebasis_2", "noise_basis_2"),
     ("MusgraveTexture", "highest_dimension", "dimension_max"),
     ("MusgraveTexture", "noise_size", "noise_scale"),
     ("StucciTexture", "noise_size", "noise_scale"),
     ("VoronoiTexture", "coloring", "color_mode"),
     ("VoronoiTexture", "noise_size", "noise_scale"),
     ("WoodTexture", "noise_size", "noise_scale"),
-    ("WoodTexture", "noisebasis2", "noisebasis_2"),
+    ("WoodTexture", "noisebasis2", "noise_basis_2"),
+    ("WoodTexture", "noisebasis_2", "noise_basis_2"),
     ("World", "blend_sky", "use_sky_blend"),
     ("World", "paper_sky", "use_sky_paper"),
     ("World", "real_sky", "use_sky_real"),