Massive Code cleanup:
[blender-staging.git] / source / blender / blenloader / intern / writefile.c
index 3ce2068d02e04cea30597fa32df8f53b64c762cd..4f75e8e5fbf5629fdcd584a8da465fe3d68f0f78 100644 (file)
@@ -1957,7 +1957,6 @@ static void write_textures(WriteData *wd, ListBase *idbase)
                        if (tex->adt) write_animdata(wd, tex->adt);
 
                        /* direct data */
-                       if (tex->type == TEX_PLUGIN && tex->plugin) writestruct(wd, DATA, "PluginTex", 1, tex->plugin);
                        if (tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
                        if (tex->type == TEX_ENVMAP && tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
                        if (tex->type == TEX_POINTDENSITY && tex->pd) {
@@ -2151,7 +2150,6 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
                                if (seq->strip && seq->strip->done==0) {
                                        /* write strip with 'done' at 0 because readfile */
                                        
-                                       if (seq->plugin) writestruct(wd, DATA, "PluginSeq", 1, seq->plugin);
                                        if (seq->effectdata) {
                                                switch (seq->type) {
                                                case SEQ_COLOR: