Cleanup: Avoid duplicative defines for CPU textures, use the ones from util_texture.h
[blender-staging.git] / intern / cycles / device / device_cpu.cpp
index 676b1279a80ce3c80212bf69e37b4dfc5e79f346..4d0a57d870a49d6d72090868b94801a8a3210c59 100644 (file)
@@ -27,6 +27,9 @@
 #include "device.h"
 #include "device_intern.h"
 
+/* Texture limits and slot info */
+#include "util_texture.h"
+
 #include "kernel.h"
 #include "kernel_compat_cpu.h"
 #include "kernel_types.h"