== MSVC 7.1 projectfiles ==
[blender-staging.git] / projectfiles_vc7 / gameengine / rasterizer / openglrasterizer / RAS_openglrasterizer.vcproj
index 159b2c3bd389ea1e0c736d890a1944f1a6220838..6046cc5cac5df3b12f6781bfb6effcabfb313f0e 100644 (file)
@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
        ProjectType="Visual C++"
-       Version="7.0"
+       Version="7.10"
        Name="RAS_openglrasterizer"
        SccProjectName=""
        SccLocalPath="">
                                Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
                </Configuration>
        </Configurations>
-       
+       <References>
+       </References>
        <Files>
                <Filter
                        Name="Source Files"
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.cpp">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.cpp">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.cpp">
                        </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.h">
                        </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.h">
+                       </File>
                        <File
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h">
                        </File>
                                RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.h">
                        </File>
                </Filter>
+               <Filter
+                       Name="Filters"
+                       Filter="">
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Blur2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Dilation2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Erosion2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_GrayScale2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Invert2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Laplacian2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Prewitt2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sepia2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sharpen2DFilter.h">
+                       </File>
+                       <File
+                               RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sobel2DFilter.h">
+                       </File>
+               </Filter>
        </Files>
        <Globals>
        </Globals>