==== MSVC 7 project files ===
[blender-staging.git] / extern / bullet / make / msvc_7_0 / Dynamics / BulletDynamics_vc7.vcproj
index 1618c4cb0beb03488aff33b80454a6ff2f339be7..7f20dc3fa208565af66a8d43b24a4db4bfe6f79c 100644 (file)
@@ -46,11 +46,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 ECHO Done
 "/>
@@ -102,10 +104,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
 
 ECHO Done
@@ -161,11 +165,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 ECHO Done
 "/>
@@ -217,11 +223,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
 XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
 XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
 XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
 
 ECHO Done
 "/>
@@ -278,31 +286,10 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.cpp">
+                               </File>
+                               <File
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
                                </File>
                                <File
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.cpp">
@@ -332,31 +319,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SimpleConstraintSolver.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.cpp">
                                </File>
                                <File
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.cpp">
@@ -386,31 +349,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
                                </File>
                        </Filter>
                        <Filter
@@ -426,114 +365,33 @@ ECHO Done
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\ContactSolverInfo.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h">
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.h">
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h">
                                </File>
                                <File
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SimpleConstraintSolver.h">
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.h">
                                </File>
                                <File
                                        RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h">
+                                       RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
                                </File>
                        </Filter>
                </Filter>
                <Filter
-                       Name="CollisionDispatch"
+                       Name="Dynamics"
                        Filter="">
                        <Filter
                                Name="Source Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
                                        <FileConfiguration
                                                Name="Blender Debug|Win32">
                                                <Tool
@@ -560,7 +418,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
                                        <FileConfiguration
                                                Name="Blender Debug|Win32">
                                                <Tool
@@ -587,7 +445,7 @@ ECHO Done
                                        </FileConfiguration>
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
                                        <FileConfiguration
                                                Name="Blender Debug|Win32">
                                                <Tool
@@ -618,127 +476,43 @@ ECHO Done
                                Name="Header Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h">
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h">
+                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
                                </File>
                        </Filter>
                </Filter>
                <Filter
-                       Name="Dynamics"
+                       Name="Vehicle"
                        Filter="">
                        <Filter
                                Name="Source Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
-                                       <FileConfiguration
-                                               Name="Blender Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="Blender Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Debug|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
-                                       <FileConfiguration
-                                               Name="3D Plugin Release|Win32">
-                                               <Tool
-                                                       Name="VCCLCompilerTool"
-                                                       ObjectFile="$(IntDir)/$(InputName)1.obj"/>
-                                       </FileConfiguration>
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp">
                                </File>
                        </Filter>
                        <Filter
                                Name="Header Files"
                                Filter="">
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h">
                                </File>
                                <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
-                               </File>
-                               <File
-                                       RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
+                                       RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h">
                                </File>
                        </Filter>
                </Filter>