Animation Exporter clean up.
[blender-staging.git] / source / blender / collada / AnimationExporter.h
index e1b03b969dc12facb683c4de3e2383f45f6e8d90..6786206ee6fc5bb12e0271f645fc7f06eedb1a89 100644 (file)
@@ -96,13 +96,13 @@ protected:
 
        void dae_animation(Object* ob, FCurve *fcu, char* transformName , bool is_param, Material *ma = NULL);
 
-       void bake_bone_animation(Object *ob_arm, Bone *bone);
+       void write_bone_animation_matrix(Object *ob_arm, Bone *bone);
 
        void write_bone_animation(Object *ob_arm, Bone *bone);
 
        void sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type);
 
-       void sample_and_bake_bone_animation(Object *ob_arm, Bone *bone);
+       void sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone);
 
        void sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pChan);