Sculpt:
[blender-staging.git] / release / scripts / ui / properties_physics_softbody.py
index 60b9c08ee58b428b8644878e10f40786a4bd998a..4cecb7ee087efbb59e9716121bc2b9eb4dc4be41 100644 (file)
@@ -177,6 +177,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel):
         col.prop(softbody, "bending")
         col.prop(softbody, "spring_length", text="Length")
         col.prop_object(softbody, "spring_vertex_group", ob, "vertex_groups", text="Springs:")
+        col.item_pointerR(softbody, "spring_vertex_group", ob, "vertex_groups", text="Springs:")
 
         if wide_ui:
             col = split.column()