Cycles: add Transparent Depth output to Light Path node.
[blender-staging.git] / intern / cycles / kernel / osl / osl_services.h
index 479b6da1afb520eaa2bc2b416a222ae02a0135f2..c3ea12253e9352bc88f8cd1143c73971e52876fa 100644 (file)
@@ -144,6 +144,7 @@ public:
        static ustring u_curve_tangent_normal;
        static ustring u_path_ray_length;
        static ustring u_path_ray_depth;
+       static ustring u_path_transparent_depth;
        static ustring u_trace;
        static ustring u_hit;
        static ustring u_hitdist;