struct EnvMap;
struct ID;
struct FCurve;
+struct FreestyleConfig;
+struct FreestyleLineSet;
struct ImBuf;
struct Image;
struct ImageUser;
struct RenderLayer;
struct RenderResult;
struct Scene;
+struct SceneRenderLayer;
struct ScrArea;
struct SculptSession;
struct ShadeInput;
void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) {}
void macro_wrapper(struct wmOperatorType *ot, void *userdata) {} ;
+/* Freestyle */
+void FRS_add_freestyle_config(struct SceneRenderLayer* srl) {}
+void FRS_free_freestyle_config(struct SceneRenderLayer* srl) {}
+struct FreestyleLineSet *FRS_get_active_lineset(struct FreestyleConfig *config) { return NULL; }
+short FRS_get_active_lineset_index(struct FreestyleConfig *config) { return 0; }
+void FRS_set_active_lineset_index(struct FreestyleConfig *config, short index) {}
+void FRS_unlink_target_object(struct FreestyleConfig *config, struct Object *ob) {}
+
char blender_path[] = "";