X-Git-Url: https://git.blender.org/gitweb/gitweb.cgi/blender-staging.git/blobdiff_plain/44ca632ce77edbbb0a85f5ca8dde26c68f9efbd1..5a21bc578cc392b9f21ee5355f4062075f45f907:/source/blender/render/extern/include/RE_shader_ext.h diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h index 0ad48fe97a9..36613588ff3 100644 --- a/source/blender/render/extern/include/RE_shader_ext.h +++ b/source/blender/render/extern/include/RE_shader_ext.h @@ -113,7 +113,7 @@ typedef struct ShadeInput /* internal face coordinates */ float u, v, dx_u, dx_v, dy_u, dy_v; - float co[3], view[3]; + float co[3], view[3], camera_co[3]; /* copy from material, keep synced so we can do memcopy */ /* current size: 23*4 */ @@ -161,6 +161,7 @@ typedef struct ShadeInput int samplenr; /* sample counter, to detect if we should do shadow again */ int depth; /* 1 or larger on raytrace shading */ + int volume_depth; /* number of intersections through volumes */ /* stored copy of original face normal (facenor) * before flipping. Used in Front/back output on geometry node */