* Updated the auto* build system to compile again.
authorMichel Selten <michel@mselten.demon.nl>
Wed, 16 Jul 2003 18:23:50 +0000 (18:23 +0000)
committerMichel Selten <michel@mselten.demon.nl>
Wed, 16 Jul 2003 18:23:50 +0000 (18:23 +0000)
commit05cec8089346ce18a957487079668c2d8382a578
tree38300512cc215e3d10ea226f043b74fc7df9f86d
parentfbdc3ca860d9209a0ae5f2c012858db14dfff94a
* Updated the auto* build system to compile again.
  SoundSystem has been moved from source/gameengine to intern. This was needed
  because functionality from SoundSystem was needed by
  source/blender/src/editsound.c.
* Removed the option for the openal check in configure.ac. It's needed now by
  SoundSystem
* Removed the functionality for checking if 'noaudio' was provied on the
  commandline. Now audio is default on.
intern/SoundSystem/fmod/SND_FmodDevice.cpp
intern/SoundSystem/intern/SND_Scene.cpp
intern/SoundSystem/openal/SND_OpenALDevice.cpp