2.5
authorTon Roosendaal <ton@blender.org>
Mon, 18 May 2009 16:42:34 +0000 (16:42 +0000)
committerTon Roosendaal <ton@blender.org>
Mon, 18 May 2009 16:42:34 +0000 (16:42 +0000)
commit0cd511eee8039f9c0f59004329cff911693ac761
tree9d7c0203b79db54d23412c61de97520452ba7c3a
parentd128e1656169db09efb6cc11208cc98f5bbc54bc
2.5

Text drawing in 3D window fixed, using BLF default font (yes, nice AA'ed
fonts too :)

Solved it by gathering all strings that needs to be drawn for an object,
and then draw in end of object drawing, in pixelspace. Also cleaned up
some of the code for projecting 3d coords, much nicer now (mat stored in
region-view3d)
source/blender/blenfont/intern/blf.c
source/blender/editors/include/ED_view3d.h
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/sculpt_paint/paint_image.c
source/blender/editors/space_view3d/drawarmature.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/view3d_intern.h
source/blender/editors/space_view3d/view3d_view.c
source/blender/makesdna/DNA_view3d_types.h