3D Audio GSoC:
authorJoerg Mueller <nexyon@gmail.com>
Tue, 9 Aug 2011 08:38:14 +0000 (08:38 +0000)
committerJoerg Mueller <nexyon@gmail.com>
Tue, 9 Aug 2011 08:38:14 +0000 (08:38 +0000)
commit13249b925eda7752b65a36d8270a3af3bdc02981
tree7fd483e84f29e09bbc4cd2c6e226fc7cf7a6f722
parent802f69df78a937cd94d855264c658212e3467c2a
3D Audio GSoC:
Speaker objects fully functional!

Minor changes:
* Fixed three memory bugs found via valgrind.
* Fixed bug with jack transport crashing after file loading.
* Sound NLA Strips now start at CFRA instead of 0.
13 files changed:
intern/audaspace/FX/AUD_DoubleReader.cpp
intern/audaspace/FX/AUD_SuperposeReader.cpp
intern/audaspace/intern/AUD_AnimateableProperty.cpp
intern/audaspace/intern/AUD_LinearResampleReader.cpp
intern/audaspace/intern/AUD_ReadDevice.cpp
intern/audaspace/intern/AUD_Space.h
source/blender/blenkernel/BKE_sound.h
source/blender/blenkernel/intern/blender.c
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/scene.c
source/blender/blenkernel/intern/sound.c
source/blender/editors/object/object_add.c
source/blender/makesdna/DNA_anim_types.h