prepared physics/game engine infrastructure for vehicle support.
authorErwin Coumans <blender@erwincoumans.com>
Mon, 30 Jan 2006 20:33:59 +0000 (20:33 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Mon, 30 Jan 2006 20:33:59 +0000 (20:33 +0000)
commit18857a6225fba4b2b0d662b904cf04625a56e088
tree2b6efca751351db9d2c32847395d3dbba3db56cc
parent8e9222ec217ab98980ffd75cd14387a062b46c9a
prepared physics/game engine infrastructure for vehicle support.
fixed a python related bug with physics contraints
fixed some line-ending problem with blenderbuttons.c

makefile/scons/projectfiles need to add source/gameengine/Ketsji/KX_VehicleWrapper.cpp
source/gameengine/Expressions/PyObjectPlus.cpp
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
source/gameengine/Ketsji/KX_VehicleWrapper.cpp [new file with mode: 0644]
source/gameengine/Ketsji/KX_VehicleWrapper.h [new file with mode: 0644]
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
source/gameengine/Physics/common/PHY_DynamicTypes.h
source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h