code cleanup: use const float's where possible and specify vector size.
authorCampbell Barton <ideasman42@gmail.com>
Tue, 12 Jun 2012 23:19:52 +0000 (23:19 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 12 Jun 2012 23:19:52 +0000 (23:19 +0000)
commit1a625d1416e5caaaa21a2dcc1fb00e66a1911758
tree5ccb34b18d0444d5011a6140e478a577359b6733
parentb0038ae4996993f1dd808babe402e2e390933330
code cleanup: use const float's where possible and specify vector size.
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/BKE_shrinkwrap.h
source/blender/blenkernel/intern/node.c
source/blender/editors/mesh/editmesh_bvh.c
source/blender/editors/mesh/editmesh_bvh.h
source/blender/editors/mesh/meshtools.c
source/blender/editors/transform/transform_manipulator.c
source/blender/editors/uvedit/uvedit_parametrizer.c
source/blender/modifiers/intern/MOD_simpledeform.c
source/blender/render/intern/source/occlusion.c