== SCons ==
authorNathan Letwory <nathan@letworyinteractive.com>
Fri, 4 Sep 2009 12:56:30 +0000 (12:56 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Fri, 4 Sep 2009 12:56:30 +0000 (12:56 +0000)
commit20f39ec7d81af22d30700b3dde28938facfb2588
tree3576a37a2a8fe4375142c6a1078b05d80f724261
parent0e40abf642b4360212b72791a01b4e7fe0cfacf5
== SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
29 files changed:
SConstruct
extern/libredcode/SConscript
intern/guardedalloc/SConscript
intern/memutil/SConscript
source/blender/blenkernel/SConscript
source/blender/blenlib/SConscript
source/blender/blenloader/SConscript
source/blender/gpu/SConscript
source/blender/imbuf/intern/openexr/SConscript
source/blender/makesdna/SConscript
source/blender/python/SConscript
source/blender/readblenfile/SConscript
source/gameengine/BlenderRoutines/SConscript
source/gameengine/Converter/SConscript
source/gameengine/Expressions/SConscript
source/gameengine/GameLogic/SConscript
source/gameengine/Ketsji/KXNetwork/SConscript
source/gameengine/Ketsji/SConscript
source/gameengine/Network/LoopBackNetwork/SConscript
source/gameengine/Network/SConscript
source/gameengine/Physics/Bullet/SConscript
source/gameengine/Physics/Dummy/SConscript
source/gameengine/Physics/common/SConscript
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
source/gameengine/Rasterizer/SConscript
source/gameengine/SceneGraph/SConscript
source/gameengine/VideoTexture/SConscript
source/icons/SConscript
source/kernel/SConscript