Partly fix (unreported) particles not updating correctly when changing settings.
authorBastien Montagne <montagne29@wanadoo.fr>
Wed, 30 Mar 2016 15:10:54 +0000 (17:10 +0200)
committerBastien Montagne <montagne29@wanadoo.fr>
Wed, 30 Mar 2016 15:10:54 +0000 (17:10 +0200)
commit26132eaf1f8058d66f39a5009fa3803935e091c4
tree1bd09e95184a1834046cf6eda20b555cfc420740
parent53e85a159a64a59b66d57006b5a80d3826648ef0
Partly fix (unreported) particles not updating correctly when changing settings.

Point-cached particles (those using simulations) would not update at all outside of
first frame, due to PSYS_RECALC_RESET flag being ingnored in `system_step()`...

For some mysterious reasons, udate is still non-fully functional outside of startframe
(e.g. changing face distribution between random and jittered), but at least when choosing
'Vertices' you get particles from verts and not faces!
source/blender/blenkernel/intern/particle_system.c