SCons
authorNathan Letwory <nathan@letworyinteractive.com>
Thu, 16 Jul 2009 19:41:28 +0000 (19:41 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Thu, 16 Jul 2009 19:41:28 +0000 (19:41 +0000)
commit2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3
treef3ca98b664398919872220c566256e118776c28f
parent730f3191302b17e665524190b23381e1bd550792
SCons

* ensure all SConscripts are ready for win64-vc (where necessary).
* ensure we have proper _DEBUG flag for Python when we're doing a debug build.
* some cleaning up of linking etc.
* ensure /EHsc is there for game engine modules.
22 files changed:
config/win32-vc-config.py
config/win64-vc-config.py
extern/bullet2/src/SConscript
extern/libopenjpeg/SConscript
intern/elbeem/SConscript
source/blender/editors/space_node/SConscript
source/blender/makesrna/intern/SConscript
source/blender/python/SConscript
source/gameengine/BlenderRoutines/SConscript
source/gameengine/Expressions/SConscript
source/gameengine/GameLogic/SConscript
source/gameengine/GamePlayer/common/SConscript
source/gameengine/GamePlayer/ghost/SConscript
source/gameengine/Ketsji/KXNetwork/SConscript
source/gameengine/Ketsji/SConscript
source/gameengine/Physics/Bullet/SConscript
source/gameengine/Physics/common/SConscript
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
source/gameengine/Rasterizer/SConscript
source/gameengine/SceneGraph/SConscript
source/gameengine/VideoTexture/SConscript
tools/Blender.py