Changed vertexpaint and weightpaint to use the standard Brush struct, so they too...
authorNicholas Bishop <nicholasbishop@gmail.com>
Wed, 11 Mar 2009 00:43:08 +0000 (00:43 +0000)
committerNicholas Bishop <nicholasbishop@gmail.com>
Wed, 11 Mar 2009 00:43:08 +0000 (00:43 +0000)
commit33509e851077fa108bfb1e8934098d67e6b1b16f
tree1c464e1fcb10b4549eb90cb4becd77c3531d269b
parent47311475ba16b59b7e5751cc63d5800bdd971586
Changed vertexpaint and weightpaint to use the standard Brush struct, so they too work with the brush panel.

Note: these modes are only using color/alpha/size from Brush, so there's more integration work todo yet.
source/blender/blenkernel/BKE_brush.h
source/blender/blenkernel/intern/brush.c
source/blender/editors/mesh/editdeform.c
source/blender/editors/sculpt_paint/paint_utils.c
source/blender/editors/sculpt_paint/paint_vertex.c
source/blender/editors/sculpt_paint/sculpt.c
source/blender/editors/space_view3d/view3d_buttons.c
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_vpaint.c