Change edge loop select and edge ring select to be consistent with
authorNathan Vegdahl <cessen@cessen.com>
Wed, 21 Nov 2012 01:51:31 +0000 (01:51 +0000)
committerNathan Vegdahl <cessen@cessen.com>
Wed, 21 Nov 2012 01:51:31 +0000 (01:51 +0000)
commit387bb73e4343be164f167565cefebbee613cdb7b
tree224b9dd55d6d9f5a95e658a8019c1adbd36f2300
parent8c4fa687e07d90c4ca7dfec066135ec0cfd2ea28
Change edge loop select and edge ring select to be consistent with
other selection operators.  Instead of having only a single "extend"
option which causes the selection to toggle, there are now
three options:
- extend: adds to selection
- deselect: removes from selection
- toggle: toggles the selection

The default keymap is adjusted to have identical behavior as before,
using these new options, so end-users shouldn't experience any
difference.
source/blender/editors/mesh/editmesh_select.c
source/blender/editors/mesh/mesh_ops.c