1). Fix for cube maps in the player.
authorCharlie Carley <snailrose@gmail.com>
Thu, 1 Feb 2007 02:10:38 +0000 (02:10 +0000)
committerCharlie Carley <snailrose@gmail.com>
Thu, 1 Feb 2007 02:10:38 +0000 (02:10 +0000)
commit3947f9b88512f5958a5229cde58df004a719c0d9
treee9cfcb6a78edf05b91a7a0dd95b471e6acbb721f
parent1f4af00c943ad63cb21686762f31bd522bafc229
1). Fix for cube maps in the player.
ImBuf pointer was being overridden causing the ibuf->rect to be zero.

2). Added vertex attributes for tangents in in vertex arrays.
This, probably needs the extensions enabled (glEnableVertexAttribArrayARB, glDisableVertexAttribArrayARB), but am a little
weary about enabling them right now.
source/gameengine/Ketsji/BL_Texture.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp