== Action Editor - Long Keyframes ==
authorJoshua Leung <aligorith@gmail.com>
Tue, 19 Jun 2007 09:46:52 +0000 (09:46 +0000)
committerJoshua Leung <aligorith@gmail.com>
Tue, 19 Jun 2007 09:46:52 +0000 (09:46 +0000)
commit3caf086137d08be3285fcffd832ba9bc7f0bdb4f
tree6ba7a6ae1e0317ff36e68dd9d369779ba7c99b05
parente3ed38be6bf201f2816374bae973c7f4535d7b87
== Action Editor - Long Keyframes ==

I've recoded the way long keyframes work a bit, so that more cases are handled accurately. Now, it takes into account the number of IPO-curves that have keyframes in them on the start/end frame of the long-keyframe, instead of just taking the total number of IPO-curves present for the channel being drawn.
source/blender/include/BDR_drawaction.h
source/blender/src/drawaction.c