providing a minimalistic UI for SB vertex to face collision detection
authorJens Ole Wund <bjornmose@gmx.net>
Tue, 19 Apr 2005 22:06:12 +0000 (22:06 +0000)
committerJens Ole Wund <bjornmose@gmx.net>
Tue, 19 Apr 2005 22:06:12 +0000 (22:06 +0000)
commit4126e4e34518243c4272804e10b3d157175b4691
treeeaf16183984c680e3fcf9b68012f19a04501f30c
parent1d47d662f9c6b5a2bcaec90b1a4ff78781107553
providing a minimalistic UI for SB vertex to face collision detection
in the particle interaction panel
"D"= "Amount of damping during softbody collision/intrusion"
"I"= "Inner face thickness" good value for unit cube == 0.2
"O"= "Outer face thickness" good value for unit cube == 0.02
still we can easily hide that before releasing
source/blender/blenkernel/intern/effect.c
source/blender/makesdna/DNA_object_types.h
source/blender/src/buttons_object.c