fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ones.
authorCampbell Barton <ideasman42@gmail.com>
Mon, 26 Mar 2012 02:39:05 +0000 (02:39 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 26 Mar 2012 02:39:05 +0000 (02:39 +0000)
commit44010fb6590cc540b1e87e4753603fc34b378ff8
tree99ddcf5383dacc66c99cf23662dbb527c2173286
parent94b8b8913e0283850cd2f05361a8980ecbe4870c
fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ones.

adding UV's from python was resetting the active UV layer but not setting the new layer to active, resetting existing UV's.
release/scripts/modules/rna_xml.py
source/blender/editors/include/ED_mesh.h
source/blender/editors/mesh/mesh_data.c