Weight Paint Tools: Add "Subset" option to "Normalize All"
authorIrie Shinsuke <irieshinsuke@yahoo.co.jp>
Thu, 10 Oct 2013 06:33:23 +0000 (06:33 +0000)
committerIrie Shinsuke <irieshinsuke@yahoo.co.jp>
Thu, 10 Oct 2013 06:33:23 +0000 (06:33 +0000)
commit4be74273462bbee7ba14dc660a53d769dee235e4
tree0d04a2e6b7b1b76f65ce7f9f4f6c69a3565a1705
parentea8b44cc15d358f66ce87056c82a2b6df31589af
Weight Paint Tools: Add "Subset" option to "Normalize All"

This option is needed when vertex groups are used for both armature
deformation and the other purpose such as influence of mesh modifier.

Thanks to Campbell for code review!
source/blender/blenkernel/BKE_deform.h
source/blender/blenkernel/intern/deform.c
source/blender/editors/object/object_vgroup.c