2.5
authorTon Roosendaal <ton@blender.org>
Fri, 26 Jun 2009 15:48:09 +0000 (15:48 +0000)
committerTon Roosendaal <ton@blender.org>
Fri, 26 Jun 2009 15:48:09 +0000 (15:48 +0000)
commit524b8614373df3e1eb212939f048a79b75450c28
tree999becd6f012b3625abd4748b35cd12e98d989b2
parent07e9c4ef2b221a245497d75336fd5ece12d98682
2.5

Part one (of probably many :) of Operator review/validation.
Nothing final nor defined, it's reseach :)

- Added tool buttons in "Toolbar" (Tkey). Just four examples
  for objectmode, and six for mesh editmode.

(Review in progress is operator internal state vs context, what
do redo exactly, undo vs redo syncing, when op->invoke or not,
etc. This has to be pinned down exactly and frozen asap)

- On undo, clear redo-operator-stack for now (won't work)
- Added call to better detect active/current view3d region.
  ED_view3d_context_rv3d(C)
- Fixed some operators that missed correct redo (add-prim etc).

Later more fun!
12 files changed:
source/blender/editors/include/ED_object.h
source/blender/editors/include/ED_view3d.h
source/blender/editors/interface/interface_panel.c
source/blender/editors/mesh/editmesh_add.c
source/blender/editors/mesh/editmesh_mods.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/object/object_edit.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/editors/space_view3d/view3d_toolbar.c
source/blender/editors/util/undo.c
source/blender/windowmanager/WM_api.h
source/blender/windowmanager/intern/wm.c