BGE: adding a fix so 2D filters work properly with side-by-side stereoscopic rendering.
authorMitchell Stokes <mogurijin@gmail.com>
Mon, 15 Jul 2013 22:44:48 +0000 (22:44 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Mon, 15 Jul 2013 22:44:48 +0000 (22:44 +0000)
commit5ba2f4367d6cebc415c4e20572a8cea4e52fb0c3
treeacdd0504be9f073381daf3290d002c476400be2a
parentefc4b08094e520afd6598a13c8b586df4abcc45a
BGE: adding a fix so 2D filters work properly with side-by-side stereoscopic rendering.
source/gameengine/Rasterizer/RAS_2DFilterManager.cpp