bugfix: adding static objects will 'replace' previously added static object in game...
authorErwin Coumans <blender@erwincoumans.com>
Sat, 23 Jun 2007 04:49:17 +0000 (04:49 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sat, 23 Jun 2007 04:49:17 +0000 (04:49 +0000)
commit5c8d1352ead6ce08003f4e264dbe72756a0e8b0d
treeebd18e1ee937dd04f034b0dca8d447096433986b
parent62ac9cba9cf27921db32c9c7ccac8f74668744ed
bugfix: adding static objects will 'replace' previously added static object in game engine. need to use new motion state.
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp