Disabled GL_CULL_FACE in mesh drawing for vertex colors, weight paint.
authorTon Roosendaal <ton@blender.org>
Sat, 28 May 2005 12:23:40 +0000 (12:23 +0000)
committerTon Roosendaal <ton@blender.org>
Sat, 28 May 2005 12:23:40 +0000 (12:23 +0000)
commit61e22e99d4d4b1319bedff349cbcda6b80af57d1
treeba0993bea2c617ee74d8e207f2e83f51159aa1c5
parent5b014b0c9cb1b5d59b8b2df3e043cfbaea8194fa
Disabled GL_CULL_FACE in mesh drawing for vertex colors, weight paint.
This made faces hidden with normals pointing inside. Not nice for paint...
source/blender/blenkernel/intern/DerivedMesh.c