Fix for some confusing terminology: Window type -> Editor type
authorMatt Ebb <matt@mke3.net>
Tue, 5 Jan 2010 00:45:05 +0000 (00:45 +0000)
committerMatt Ebb <matt@mke3.net>
Tue, 5 Jan 2010 00:45:05 +0000 (00:45 +0000)
commit665011e4103d10c205aaf459ca168a20c2410448
tree9913508eb9ce5f84582ea4b1251c98720eddf1ff
parentc95ad12dac094eef86b41faf0bf495a12124069a
Fix for some confusing terminology: Window type -> Editor type

Correct hierarchy of terminology should be:
* Window (OS level window with borders)
* Area (top level subdivision in Blender UI), containing an
* Editor (actual UI functionality such as 3D View, Properties)
* Region (subdivision of an area, i.e. a header, a properties panel or toolbar)
source/blender/editors/screen/area.c
source/blender/editors/space_buttons/buttons_header.c