Committing patch "[#27676] Change window size/resolution in realtime" by me.
authorMitchell Stokes <mogurijin@gmail.com>
Sun, 22 Jan 2012 20:25:25 +0000 (20:25 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Sun, 22 Jan 2012 20:25:25 +0000 (20:25 +0000)
commit686ce92fe88d166f0fa1658363c4de8c1b5009b2
treeb811169ce9e199a4da77f503ae9a3bed9f61683d
parent359e961a12e5c2f6432b8d65a543d2d6e389ba17
Committing patch "[#27676] Change window size/resolution in realtime" by me.

Description:
This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.
doc/python_api/rst/bge.render.rst
intern/ghost/GHOST_ISystem.h
intern/ghost/intern/GHOST_System.cpp
intern/ghost/intern/GHOST_System.h
source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
source/gameengine/GamePlayer/common/GPC_Canvas.h
source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
source/gameengine/GamePlayer/ghost/GPG_Canvas.h
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Rasterizer/RAS_ICanvas.h