GPU buffers: Use bitflag to whether we want to show diffuse color
authorSergey Sharybin <sergey.vfx@gmail.com>
Fri, 12 Jan 2018 16:35:26 +0000 (17:35 +0100)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 15 Jan 2018 10:43:59 +0000 (11:43 +0100)
commit6cb06501c3283a4d443151ddb93ec5a097cd9078
tree377ffccf11693602f2b8dd64d1937fb8a2117f4b
parentec52e64a5df7da7637c912d79734b236049e6761
GPU buffers: Use bitflag to whether we want to show diffuse color

Those fine-tuning bits will be extended soon, so makes sense to start using
some more verbose flag names when calling functions.
source/blender/blenkernel/intern/pbvh.c
source/blender/gpu/GPU_buffers.h
source/blender/gpu/intern/gpu_buffers.c