The first two files enables building of plugins under macosx.
authorKent Mein <mein@cs.umn.edu>
Fri, 21 Feb 2003 15:37:55 +0000 (15:37 +0000)
committerKent Mein <mein@cs.umn.edu>
Fri, 21 Feb 2003 15:37:55 +0000 (15:37 +0000)
commit763da870b615419b52efe80cafa9a8e8cf32a303
treef410da24728f1797a837502eed9570ad041bbaf0
parentad12d5ce677a722836cc80936af69312f9d732b3
The first two files enables building of plugins under macosx.
The third is for actually loading the plugins in blender.
For some reason its not identifying the plugins correctly,
but it compiles and runs so I'm including it hoping someone else
might see where I've messed things up...

I have a simple example at http://www.cs.umn.edu/~mein/test.tgz that
works, if anyone is interested in playing with it.

Kent
release/Makefile
release/plugins/bmake
source/blender/blenlib/intern/dynlib.c