* Tweak to fix:
authorMatt Ebb <matt@mke3.net>
Wed, 23 Sep 2009 00:53:30 +0000 (00:53 +0000)
committerMatt Ebb <matt@mke3.net>
Wed, 23 Sep 2009 00:53:30 +0000 (00:53 +0000)
commit7b1e5f4d8e38fa39e2b97f4602031bd990ec8524
tree3d4ae4fb9734fea2dbda7fe72b1389825e447fab
parent930542540ade1ac181c1fbff2ca8f23715d377fb
* Tweak to fix:

[#8358] Performance regression with raytraced refraction

Now shadows are only sampled once in reflections/refractions. For cases where this would be a problem (perfect specular reflection/refraction), the full OSA takes care of it.
source/blender/render/intern/source/rayshade.c