2.5 - More Animation Bugfixes
authorJoshua Leung <aligorith@gmail.com>
Sat, 19 Sep 2009 12:36:22 +0000 (12:36 +0000)
committerJoshua Leung <aligorith@gmail.com>
Sat, 19 Sep 2009 12:36:22 +0000 (12:36 +0000)
commit7eb436a6b85156c56dc842ff4289e5a3e2b7b5e9
tree4123df363745fa3976d182d4d6909b41dd3efc56
parent9710673192f5ed972343c8e9cc6438fc97eb573e
2.5 - More Animation Bugfixes

* Updating Preview Range settings results in correct updates for Animation Editors

* Compositing nodes now correctly animate when the values were set by IKEY/RMB on suitable node parameters. Beware that these nodes are not relinkable node-trees, hence the standard code not working.

* Ctrl-P to parent objects to bones now works in Pose Mode too. I needed to add a special keymap entry for this, though I thought this would have been better to be automatically inherited/present from Object keymap already?
* Ctrl-P -> Parent to Bone option now works correctly again. 1.5 lines of code missing here...

* Breakdowns tool now shows custom cursor during 'modal' phase so that it's not that confusing what's going on.
source/blender/blenkernel/intern/anim_sys.c
source/blender/editors/armature/armature_ops.c
source/blender/editors/armature/poseSlide.c
source/blender/editors/object/object_relations.c
source/blender/editors/space_action/space_action.c
source/blender/editors/space_graph/space_graph.c
source/blender/editors/space_nla/space_nla.c