Cycles: Remove explicit std:: from types where possible
authorSergey Sharybin <sergey.vfx@gmail.com>
Mon, 24 Oct 2016 10:31:11 +0000 (12:31 +0200)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 24 Oct 2016 10:31:11 +0000 (12:31 +0200)
commit80a6e5beb5be532916513025303025f961028c8d
treef1073b88efe02c1f7d6f89f25e75517f8f542972
parent48997d2e40a74a83fb9edfb9de0999139392f634
Cycles: Remove explicit std:: from types where possible

We have our own abstraction level on top of the STL's implementation.
This commit will guarantee our tweaks are used for all cases.
intern/cycles/blender/blender_python.cpp
intern/cycles/blender/blender_shader.cpp
intern/cycles/blender/blender_sync.h
intern/cycles/device/device.cpp
intern/cycles/graph/node_type.h
intern/cycles/render/mesh_subdivision.cpp