Work on conversion of the navigation mesh: we build navmesh directly from blender...
authorNick Samarin <nicks1987@bigmir.net>
Fri, 9 Jul 2010 22:22:51 +0000 (22:22 +0000)
committerNick Samarin <nicks1987@bigmir.net>
Fri, 9 Jul 2010 22:22:51 +0000 (22:22 +0000)
commit852b84745c60c6b82ededbe00c4906ca8d2f5944
tree61d89922a1ac79e366b8c7d9662388e0156ec096
parent36e27b07658440117f7bb3dbfee3d5812b6e0e83
Work on conversion of the navigation mesh: we build navmesh directly from blender mesh using custom face data, when no custom data provided we use RAS_MeshObject interface
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_NavMeshObject.cpp
source/gameengine/Ketsji/KX_NavMeshObject.h
source/gameengine/Ketsji/KX_ObstacleSimulation.cpp
source/gameengine/Ketsji/KX_ObstacleSimulation.h