First new particle code:
authorJanne Karhu <jhkarh@gmail.com>
Fri, 5 Jun 2009 23:59:33 +0000 (23:59 +0000)
committerJanne Karhu <jhkarh@gmail.com>
Fri, 5 Jun 2009 23:59:33 +0000 (23:59 +0000)
commit880c43ad5a53203b64a6d6a51e239a4bfc6ed540
tree69df05c490d6c8bc0e48bc9f2a6460bc8eeefc76
parent8cea65a3233b9663f53e52d0ec0c8ba780acb419
First new particle code:
-Many things not yet working properly :)
-Experimental new (hopefully more logical) categorization of buttons, feedback on this is very welcome.
-Separate render & draw types, for example now there is actually a render option "halo" instead of all the different point draw types.
-Particles get recalculated only from buttons that actually change something that has to be recalculated, for example changing visualization doesn't reset particles any more.
-Boid physics buttons are still missing as I'm currently redoing the whole boids code.
-Point caching is still very wip, so baking is not possible for example, but I added a few cache baking flags for rna that were/will be needed for particle buttons logic.
16 files changed:
release/ui/buttons_particle.py
source/blender/blenkernel/BKE_particle.h
source/blender/blenkernel/intern/modifier.c
source/blender/blenkernel/intern/particle.c
source/blender/blenkernel/intern/particle_system.c
source/blender/blenkernel/intern/pointcache.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/physics/editparticle.c
source/blender/editors/sculpt_paint/paint_vertex.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/makesdna/DNA_particle_types.h
source/blender/makesrna/intern/rna_object_force.c
source/blender/makesrna/intern/rna_particle.c
source/blender/render/intern/source/convertblender.c
source/blender/windowmanager/WM_types.h