Animato - Restoring most of Action Editor
authorJoshua Leung <aligorith@gmail.com>
Tue, 20 Jan 2009 11:07:42 +0000 (11:07 +0000)
committerJoshua Leung <aligorith@gmail.com>
Tue, 20 Jan 2009 11:07:42 +0000 (11:07 +0000)
commit8c479bc9332bcb4a3b6b0e47346287f491532729
tree29736f74287c57d594b1397cf33e46260ba4ea1b
parent42c8b6a684b9db3b022542f6aaef49d74ddcd3e6
Animato - Restoring most of Action Editor

* Streamlined the filtering code to remove a few redundant options, which required tweaking the code for most tools

* F-Curves are simply displayed using their full paths right now. This should eventually be the UI-string stored in RNA, but right now there are still a few missing things.

* There are a few tools which are not available yet which were available in 2.5 before Animato was added:
- Copy/Paste
- Rearrange channels

Also, the DopeSheet is not totally functional (in terms of displaying animation data for sub-object data yet). That will be added tomorrow.

* Added 'Action Group' pointer to F-Curves, as it will be handy for allowing Bone channels to still remain grouped as they were before with the Action Channels. However, reintroducing such a structure to the data-storage is not anticipated...
17 files changed:
source/blender/blenkernel/BKE_ipo.h
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_channels.c
source/blender/editors/animation/anim_draw.c
source/blender/editors/animation/anim_filter.c
source/blender/editors/animation/keyframes_draw.c
source/blender/editors/animation/keyframes_edit.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/ED_keyframes_draw.h
source/blender/editors/include/ED_keyframes_edit.h
source/blender/editors/space_action/action_draw.c
source/blender/editors/space_action/action_edit.c
source/blender/editors/space_action/action_header.c
source/blender/editors/space_action/action_select.c
source/blender/editors/transform/transform_conversions.c
source/blender/makesdna/DNA_action_types.h
source/blender/makesdna/DNA_anim_types.h