Implemented shrink modes are now:
authorAndre Susano Pinto <andresusanopinto@gmail.com>
Sun, 27 Apr 2008 19:29:40 +0000 (19:29 +0000)
committerAndre Susano Pinto <andresusanopinto@gmail.com>
Sun, 27 Apr 2008 19:29:40 +0000 (19:29 +0000)
commit928b676b990486d89afa57479b85d8356e07d2d5
tree682fefb9bdcb1aeb53f56fcc530fd4573ae57939
parent7374d23b61a87d5ea62f845d88a542afb23209ee
Implemented shrink modes are now:
+ Nearest surface point
+ Normal projection
+ Nearest vertex (gives similar results to nearest surface if the target mesh has many vertexs and is a lot faster to calculate)
^^ all bruteforce calculation for now

+ fixed matrix order multiplication
+ request for CD_MDEDEFORMVERT
source/blender/blenkernel/intern/modifier.c
source/blender/blenkernel/intern/shrinkwrap.c
source/blender/makesdna/DNA_modifier_types.h
source/blender/src/buttons_editing.c