#define to store coordinates at VlakRen and not at VlakFace
authorAndre Susano Pinto <andresusanopinto@gmail.com>
Wed, 5 Aug 2009 15:50:57 +0000 (15:50 +0000)
committerAndre Susano Pinto <andresusanopinto@gmail.com>
Wed, 5 Aug 2009 15:50:57 +0000 (15:50 +0000)
commit9565ef3087a17894fab4847bd5d8d6003e3d2a68
tree9c5db333db9f3fb77f69e01c8833867942d4c955
parente4e9b569e1b766dc07ae074439a894be8d7cda49
#define to store coordinates at VlakRen and not at VlakFace
adds some additional cost retrieving coords during ray-primitive tests, but reduces some memory usage (4*3floats per face)
source/blender/render/intern/include/rayobject.h
source/blender/render/intern/source/rayobject.c
source/blender/render/intern/source/rayobject_octree.c