Fix projection texture painting crash
authorSergey Sharybin <sergey.vfx@gmail.com>
Tue, 22 Jan 2013 08:05:00 +0000 (08:05 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Tue, 22 Jan 2013 08:05:00 +0000 (08:05 +0000)
commit95a13a2c02caec332d4d5b521441f1c49ddb07a3
tree5b8f46c8b65f23bd7beb0b265a958968f669b412
parent62191d935cc5875f991ba3bf79b43a94076686bd
Fix projection texture painting crash

It was caused by own mistake by not noticing externtex is used not
only by render engine. Now this function uses pool passed as argument
rather than using R.pool.
source/blender/blenkernel/BKE_brush.h
source/blender/blenkernel/intern/brush.c
source/blender/blenkernel/intern/particle.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/sculpt_paint/paint_image.c
source/blender/editors/sculpt_paint/sculpt.c
source/blender/render/extern/include/RE_render_ext.h
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/renderdatabase.c